【Crypto World】Web3 gaming ecosystem takes new steps. Animoca Brands recently announced the completion of its acquisition of digital collectibles and gaming company SOMO. This merger involves multiple games including 《SOMO Codex》, 《SOMO Duel》, and flagship product 《SOMO Battleground》. The unique aspect of these products is that the digital collectibles within the ecosystem can not only be used in games but also support cross-game circulation, live streaming display, and even trading for profit.
From a strategic perspective, Animoca Brands plans to leverage its extensive Web3 ecosystem to support the development of the SOMO brand. Through cross-promotion and community integration, the two are expected to achieve a synergy of 1+1>2. This acquisition model reflects a trend in the NFT gaming field—more and more projects are exploring how to maximize the value of digital assets, making them truly tradable, circulatable, and cross-platform ecosystem assets, rather than just in-game decorations.
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StrawberryIce
· 13h ago
It's Animoca again doing mergers and acquisitions; this routine is getting more and more familiar.
Cross-game asset transfer sounds great in theory, but how many actually work in practice?
Digital collectibles can be monetized, and everything else is just virtual.
Animoca is probably just copying its own homework; it doesn't seem to have any new ideas.
Acquisitions, acquisitions—I've yet to see a truly effective cross-chain game asset.
Another attempt to harvest profits; let's see how long this SOMO can stay popular.
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MoneyBurner
· 14h ago
Position established. Can you avoid cutting my leeks this time? Cross-game circulation sounds impressive, but whether it can truly be implemented depends on what the on-chain data shows.
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TokenStorm
· 14h ago
I've seen through the logic of cross-game circulation a long time ago. To put it simply, it's still about trying to create arbitrage opportunities within the ecosystem. On-chain data shows that these acquisitions usually experience liquidity exhaustion within 90 days, but since I've already jumped on board, it all depends on who can run faster.
Web3 gaming ecosystem welcomes further integration: new attempts at cross-border fusion of digital collectibles and gaming assets
【Crypto World】Web3 gaming ecosystem takes new steps. Animoca Brands recently announced the completion of its acquisition of digital collectibles and gaming company SOMO. This merger involves multiple games including 《SOMO Codex》, 《SOMO Duel》, and flagship product 《SOMO Battleground》. The unique aspect of these products is that the digital collectibles within the ecosystem can not only be used in games but also support cross-game circulation, live streaming display, and even trading for profit.
From a strategic perspective, Animoca Brands plans to leverage its extensive Web3 ecosystem to support the development of the SOMO brand. Through cross-promotion and community integration, the two are expected to achieve a synergy of 1+1>2. This acquisition model reflects a trend in the NFT gaming field—more and more projects are exploring how to maximize the value of digital assets, making them truly tradable, circulatable, and cross-platform ecosystem assets, rather than just in-game decorations.