Recently, AI generation technology has become extremely popular, but the problems that come with it are becoming more and more obvious—some people have started to steal voice actors' voices and use AI to create inappropriate secondary content.
The Taipei Voice Actors' Union issued a serious statement on January 12, directly pointing out that a certain netizen illegally stole samples of Taiwanese voice actors' voices and used AI synthesis technology to produce malicious and obscene content. The union's stance is very clear: this is a clear infringement of rights and a serious violation of the professional dignity of voice actors.
Their request is simple—immediately remove all related content and stop spreading it. If they dare to continue causing trouble, the union will pursue legal action, including possible legal proceedings. This approach was quite effective; the netizen later deleted all the controversial posts.
But the problem isn't just with reckless netizens. Veteran voice actor Maggie Luo exposed a more egregious issue at the end of last year—her long-term collaborating production company actually extracted her voice samples without permission. Their move was even more outrageous: they used AI to generate so-called "reference audio" and then used it as material for other voice actors.
Maggie Luo called to reason with them, explaining that she provides audition services, and if the client needs a full version, they should follow proper procedures and budget for her to re-record. But such blatant behavior truly reflects the awkward situation faced by the voice acting industry in the AI era—costs have decreased, but creators' rights and interests are not being protected.
With these cases in front of us, voice actors' voices have really become "hot commodities," and various infringement methods are emerging. It's time for the industry and users to recognize clearly: stealing voices to generate AI content is not technological innovation; it is a direct infringement on others' labor成果.
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CryptoComedian
· 7h ago
Laughing and then crying, the voice actor's voice has become the chives of the AI era, being cut relentlessly
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It's the same old script again, technological progress has improved rights protection but it's still at version 2.0
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Costs have decreased but rights have disappeared, this deal is just too ruthless
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Partner: I just steal a voice sample, anyway you can't tell real from fake, haha
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Voices can also be sold? Then how much is my nagging worth? Hahaha
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Unions need to stand firm, otherwise these blatant acts will only increase
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Data speaks for itself, every infringement case is a PK of costs and benefits, creators clearly lost
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IntrovertMetaverse
· 14h ago
My several comments:
1. Truly amazing, stealing voices is even more outrageous than stealing money, your voice is also yours.
2. Maggie is right about this matter; AI reducing costs is technological progress, but creators shouldn't be taken advantage of.
3. The union's intervention is still effective; the law is a stick that must be wielded.
4. To put it simply, capital wants to dine and dash; voice actors need to save themselves.
5. Voice theft was unimaginable before, and now it has become a routine operation?
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TheMemefather
· 14h ago
This matter should have been addressed long ago; having voice actors' voices stolen is truly outrageous.
AI is a double-edged sword; it benefits producers but harms creators.
Wait, Maggie's case is even more incredible; the production company's move is truly remarkable.
Costs have decreased, but rights haven't kept up, which is the core issue now.
Stealing voices to generate content is stealing jobs; there's no need to dress it up as innovation.
Union intervention is still effective; just delete it.
Laws need to catch up, or no one will dare to do this line of work in the future.
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TokenStorm
· 14h ago
From on-chain data, the risk level of this wave of voice acting infringement incidents is indeed extremely high, but I bet there will be even crazier arbitrage opportunities in the future.
Once the voice data is extracted, the cost drops to almost zero. Isn't this the issue of copying costs in Web3? Let's do a backtest: within 72 hours after each infringement incident, the industry will come up with new protective measures to follow suit. I have bet on several projects doing voiceprint authentication. Disclaimer — this is purely a technical analysis.
If voice actors can tokenize their voice assets and establish an on-chain authorization mechanism, this storm could actually become the safest place.
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MetaEggplant
· 14h ago
Is it now that anyone's voice can be stolen? Can the legal protections keep up?
AI is so powerful, yet people's rights are left exposed. It's a typical case of technology advancing too quickly for the system to keep up.
Honestly, the feeling of being exploited as a voice actor is just too uncomfortable; your voice is gone like that.
Maggie's case was the last straw. The company directly copied your voice as a template. What level of infringement does this constitute?
Union intervention is still effective; the posts were deleted, but future enforcement depends on the law enforcement力度.
Halving costs also means halving rights and interests. No matter how you calculate it, it's a loss.
It seems necessary to legislate to keep up, or the voice acting industry will be in chaos later on.
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MemeTokenGenius
· 14h ago
Damn, these people are really outrageous, can they even steal voices?
Honestly, yes, AI's low cost is an advantage, but using it to deceive people is a bit too much.
The union directly took action against this move—thumbs up.
Maggie's incident was already disgusting, but the company's operation is on a ridiculous level.
Voice actors need to wake up and protect their rights.
It should have been regulated long ago; if this continues, everything can be copied.
Recently, AI generation technology has become extremely popular, but the problems that come with it are becoming more and more obvious—some people have started to steal voice actors' voices and use AI to create inappropriate secondary content.
The Taipei Voice Actors' Union issued a serious statement on January 12, directly pointing out that a certain netizen illegally stole samples of Taiwanese voice actors' voices and used AI synthesis technology to produce malicious and obscene content. The union's stance is very clear: this is a clear infringement of rights and a serious violation of the professional dignity of voice actors.
Their request is simple—immediately remove all related content and stop spreading it. If they dare to continue causing trouble, the union will pursue legal action, including possible legal proceedings. This approach was quite effective; the netizen later deleted all the controversial posts.
But the problem isn't just with reckless netizens. Veteran voice actor Maggie Luo exposed a more egregious issue at the end of last year—her long-term collaborating production company actually extracted her voice samples without permission. Their move was even more outrageous: they used AI to generate so-called "reference audio" and then used it as material for other voice actors.
Maggie Luo called to reason with them, explaining that she provides audition services, and if the client needs a full version, they should follow proper procedures and budget for her to re-record. But such blatant behavior truly reflects the awkward situation faced by the voice acting industry in the AI era—costs have decreased, but creators' rights and interests are not being protected.
With these cases in front of us, voice actors' voices have really become "hot commodities," and various infringement methods are emerging. It's time for the industry and users to recognize clearly: stealing voices to generate AI content is not technological innovation; it is a direct infringement on others' labor成果.